Beyond Zork: The Coconut of Quendor

Beyond Zork: The Coconut of Quendor

Commodore 64 · 1987

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About this game

Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987.

It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements.

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The game, Infocom's twenty-ninth, was available on the Amiga (512kb), Apple (128kb), Atari ST, Commodore 128, and IBM (192kb), and the Macintosh (512kb) computers

The player explores the Southlands of Quendor somewhat aimlessly at first.

Soon, however, a task is bestowed by the Implementors, a group of godlike creatures jokingly based on Infocom's game designers.

The Coconut of Quendor, an incredibly powerful artifact that embodies the whole of Magic, has fallen into the claws of an unspeakably foul beast: an Ur-grue.

Rumoured to be the spirits of fallen Implementors, Ur-Grues can surround themselves in a sphere of darkness that only sunlight can pierce.

The player must recover the Coconut from this monster's grasp or face the unthinkable consequences.

Data by MobyGames.com

About Commodore 64

Released in 1982, the Commodore 64 is the best-selling home computer model of all time, with an enormous software library spanning games, productivity tools, and everything in between. C64 game collecting centers on cassette tapes and floppy disks in their original packaging — physical media that's inherently fragile, so complete, working copies from the era are increasingly prized by retro computing collectors.

Gamevaro tracks Beyond Zork: The Coconut of Quendor for Commodore 64 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Beyond Zork: The Coconut of Quendor to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This C64 release dates back to 1987.

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Rarity & condition

No market sales have been tracked yet for Beyond Zork: The Coconut of Quendor — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Beyond Zork: The Coconut of Quendor worth?

Gamevaro hasn't tracked a market sale for Beyond Zork: The Coconut of Quendor (Commodore 64) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Beyond Zork: The Coconut of Quendor rare?

No market sales have been tracked yet for Beyond Zork: The Coconut of Quendor, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Beyond Zork: The Coconut of Quendor?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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