Dungeon Master II: The Legend of Skullkeep

Dungeon Master II: The Legend of Skullkeep

Commodore Amiga · 1993

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About this game

Dungeon Master established several new standards for role playing and computer games in general.

Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then.

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Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view.

Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them.

It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect.

For example, a fireball spell was created by mixing the fire symbol with the wing symbol.

This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity.

Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Data by MobyGames.com

About Commodore Amiga

The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.

Gamevaro tracks Dungeon Master II: The Legend of Skullkeep for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Dungeon Master II: The Legend of Skullkeep to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This AMIGA release dates back to 1993.

Market values by condition

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Rarity & condition

No market sales have been tracked yet for Dungeon Master II: The Legend of Skullkeep — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Dungeon Master II: The Legend of Skullkeep worth?

Gamevaro hasn't tracked a market sale for Dungeon Master II: The Legend of Skullkeep (Commodore Amiga) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Dungeon Master II: The Legend of Skullkeep rare?

No market sales have been tracked yet for Dungeon Master II: The Legend of Skullkeep, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Dungeon Master II: The Legend of Skullkeep?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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