Flashback: The Quest for Identity

Flashback: The Quest for Identity

Commodore Amiga · 1992

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About this game

The player takes control of Conrad B.

Hart, a man who has lost his memory.

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After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet.

Conrad finds himself in the jungle, and from that moment on his quest for survival and his lost identity begins.

Flashback: The Quest for Identity incorporates elements of platforming, shooting, and problem-solving.

The game can be described as a "cinematic platformer" (commonly referred to as Prince of Persia style), following a design philosophy that was also manifested in Delphine Software's previous work, Another World .

Compared to that game, Flashback focuses more on platforming and exploration of large levels.

While a large bulk of the gameplay is dedicated to running, jumping, and shooting enemies, there is also a considerable exploration element in the game, as well as some puzzle-solving.

The player navigates Conrad through platform structures, performing various moves.

It is possible to simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground.

To defend himself, Conrad can shoot enemies with his gun and also use various objects (such as stones) to harm or distract them.

Crouching and rolling are possible (and often essential) moves that can be executed during combat.

The gun has unlimited ammunition; however, shields that Conrad uses to protect himself from attacks are depleted when he is hit and can be recharged at special stations.

Though most environments in the game are hostile, there are a few locations that are devoid of enemies.

The player is usually required to talk to characters, gather information, and complete tasks in an adventure-like fashion in these areas.

Most of the versions utilize cutscenes with polygonal vector graphics.

The CD versions replace those with pre-rendered 3D animations.

The Sega CD version also features voice-overs.

Data by MobyGames.com

About Commodore Amiga

The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.

Gamevaro tracks Flashback: The Quest for Identity for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Flashback: The Quest for Identity to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This AMIGA release dates back to 1992.

Market values by condition

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Rarity & condition

No market sales have been tracked yet for Flashback: The Quest for Identity — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Flashback: The Quest for Identity worth?

Gamevaro hasn't tracked a market sale for Flashback: The Quest for Identity (Commodore Amiga) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Flashback: The Quest for Identity rare?

No market sales have been tracked yet for Flashback: The Quest for Identity, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Flashback: The Quest for Identity?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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