Jr. Pac-Man

Jr. Pac-Man

Commodore Amiga · 1983

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About this game

Pac-Man features gameplay similar to the original Pac-Man , but with a few changes.

As Jr., you need to eat all of the dots in a maze without running into the four ghosts that are trying to get you.

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The maze is now much larger, and no longer fits on a single screen.

The maze will scroll around to follow the action.

From time to time a tasty bonus will bounce around the screen which can be eaten for extra points.

There are tricycles, kites, drums, balloons, trains, root beers, and other bonuses that appear as the levels progress.

When the bonus items bounce around the screen, any dots they touch will become larger and are now worth 50 points each instead of 10.

However, one of these larger dots will cause Jr.

Pac-Man to slow down greatly when he eats them making it more difficult to remain one step ahead of the ghosts which constantly pursue him! Located throughout the maze are power pellets; when Jr. eats one of these, the ghosts will temporarily turn blue and can now be eaten to earn even more points.

Data by MobyGames.com

About Commodore Amiga

The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.

Gamevaro tracks Jr. Pac-Man for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Jr. Pac-Man to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This AMIGA release dates back to 1983.

Market values by condition

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Rarity & condition

No market sales have been tracked yet for Jr. Pac-Man — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Jr. Pac-Man worth?

Gamevaro hasn't tracked a market sale for Jr. Pac-Man (Commodore Amiga) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Jr. Pac-Man rare?

No market sales have been tracked yet for Jr. Pac-Man, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Jr. Pac-Man?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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