Snatcher
Sega Game Gear · 1994
About this game
Snatcher is set in the futuristic Neo Kobe City, a city of madness and decadence.
The year is 2047 (or 2042, according to the original Japanese version).
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Mankind is facing its gravest crisis.
A mysterious bio-roid life form has appeared.
Its true nature and purpose are unknown.
Is it some country's secret weapon, or an alien from another world? They appear in the winter, killing people and taking their place in society.
They wear artificial skin and can sweat and even bleed.
They are called "Snatchers" because they "snatch" their victims before they take their place.
A new police force, specifically trained to fight the Snatchers, has been formed.
They are JUNKERs (which is deciphered as "Japanese Undercover Neuro-Kinetic Elimination Rangers" in the English version).
Every time you encounter someone, a difficult question must be asked — is it a person or a snatcher? The player takes control of Gillian Seed, one of the JUNKERs.
The gameplay largely follows the structure of a Japanese-style adventure.
The player uses a menu-driven interface to execute commands, which include moving between locations and interacting with the environment.
Typically, every room contains objects that can be examined, leading to text descriptions and comments.
Conversations occupy a large portion of the gameplay, with various topics available and a wealth of information about the game's world and characters.
A few parts contain light puzzle-solving elements, though as a rule the game is almost completely devoid of puzzles.
During key moments of the narrative, the player will be prompted to participate in intense shooting sequences.
The goal is usually to kill all the enemies that pop out on the screen before they are able to kill Gillian.
Some of such sequences are timed, i.e. the player is required to quickly shoot before another events is triggered, leading to the protagonist's death.
About Sega Game Gear
Sega's Game Gear (1990) was a technically capable handheld competitor to the Game Boy, notable for its full-color backlit screen — a real advantage at the time, offset by famously poor battery life. Its commercial underperformance against Nintendo's handheld means smaller print runs overall, and complete, well-preserved cartridges (the plastic shells are prone to yellowing and cracking) are a genuine niche within retro handheld collecting.
Gamevaro tracks Snatcher for Sega Game Gear with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding Snatcher to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This GG release dates back to 1994.
Market values by condition
No price data available yet.
Rarity & condition
No market sales have been tracked yet for Snatcher — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.
Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.
Frequently asked questions
How much is Snatcher worth?
Gamevaro hasn't tracked a market sale for Snatcher (Sega Game Gear) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.
Is Snatcher rare?
No market sales have been tracked yet for Snatcher, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.
What's the difference between loose, CIB and sealed for Snatcher?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.