SimCity
Nintendo Entertainment System · 1989
About this game
SimCity 2000 is a single-player city-building simulation game.
The player assumes the role of mayor and city planner, tasked with designing, constructing, and maintaining a thriving metropolis.
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Unlike its predecessor, SimCity , this installment begins with customizable terrain: rivers, hills, valleys, and coastlines can be sculpted before the first zone is laid.
The perspective has shifted to an isometric view, giving a more detailed and three-dimensional appearance to buildings, roads, and landscapes.
Core gameplay revolves around zoning land for residential, commercial, and industrial development, then providing the infrastructure and services necessary for growth.
New options include “light” and “dense” zoning, allowing more control over neighborhood density.
Cities must be supplied with power through power plants and electrical grids, and later with water via pumps, towers, and underground pipes.
Traffic management becomes more complex, as players build roads, highways, railways, and subways to connect zones and reduce congestion.
The range of civic services has expanded significantly.
Players can now construct hospitals, schools, colleges, prisons, police stations, and fire departments, each influencing city growth and public approval.
New landmarks such as stadiums, airports, and zoos attract commerce and improve land values.
Eventually, futuristic arcologies (self-contained megastructures that house tens of thousands of residents) become available, representing a dramatic step in urban development.
Finances are managed through city budgets and tax rates.
Revenue from property taxes funds services and new construction, while loans can be taken out to cover shortfalls.
Poor management leads to declining approval ratings, reduced growth, or even bankruptcy.
Citizens provide feedback through multiple in-game newspapers, each with its own tone, reporting on traffic problems, pollution, crime, and civic events, replacing the single opinion poll of the original game
About Nintendo Entertainment System
The Nintendo Entertainment System (1983 in Japan, 1985 in the West) revived the North American video game industry after the 1983 crash and established conventions — cartridges, licensing seals, save systems — that shaped the industry for decades. NES collecting is one of the most established retro markets: common titles remain cheap, but a well-known handful of low-print-run games (many from smaller third-party publishers) are among the most expensive video games in existence.
Gamevaro tracks SimCity for Nintendo Entertainment System with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding SimCity to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This NES release dates back to 1989.
Market values by condition
No price data available yet.
Rarity & condition
No market sales have been tracked yet for SimCity — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.
Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.
Frequently asked questions
How much is SimCity worth?
Gamevaro hasn't tracked a market sale for SimCity (Nintendo Entertainment System) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.
Is SimCity rare?
No market sales have been tracked yet for SimCity, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.
What's the difference between loose, CIB and sealed for SimCity?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.
Ratings & Reviews
Also on other platforms
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