Super Castlevania IV
Nintendo 3DS · 1991
About this game
Super Castlevania IV is, story-wise, a remake of the first game in the series.
Set in the year 1691, the game casts the player in the role of Simon Belmont, a vampire hunter armed with a powerful whip, on a quest to defeat the evil Count Dracula in his castle.
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Despite the identical plot, the six castle stages have different layouts and themes; also, five initial stages that depict Simon's advancement towards the castle through various environments have been added.
The gameplay consists of traversing timed, linear platform stages, defeating enemies with the whip or sub-weapons that require collecting hearts and can be found by destroying parts of the scenery.
Simon's stand-out ability in this installment are eight-directional attacks with his whip, which allow him, among others, to damage enemies standing below and above him.
Holding out the whip will block enemy attacks.
Simon can also latch his whip on special grappling points to swing over pits and obstacles.
Game progression is saved by passwords given to the player after a stage has been completed.
Visually, the game uses hardware "Mode 7" effects such as parallax scrolling, rotating rooms, and pseudo-3D objects in some locations.
About Nintendo 3DS
The Nintendo 3DS (2011) added glasses-free stereoscopic 3D and a second analog input to Nintendo's handheld line, eventually building a library that rivaled the DS in size and quality. Because the eShop for digital purchases has since closed, physical 3DS cartridges are the only way to preserve access to many titles — a dynamic that's pushing more collectors toward cartridge-based copies even for games that were originally digital-first.
Gamevaro tracks Super Castlevania IV for Nintendo 3DS with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding Super Castlevania IV to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This 3DS release dates back to 1991.
Market values by condition
No price data available yet.
Rarity & condition
No market sales have been tracked yet for Super Castlevania IV — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.
Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.
Frequently asked questions
How much is Super Castlevania IV worth?
Gamevaro hasn't tracked a market sale for Super Castlevania IV (Nintendo 3DS) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.
Is Super Castlevania IV rare?
No market sales have been tracked yet for Super Castlevania IV, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.
What's the difference between loose, CIB and sealed for Super Castlevania IV?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.