Shin Megami Tensei II

Shin Megami Tensei II

Nintendo Switch · 1994

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About this game

Fifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely.

But his reign of freedom doesn't last long.

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The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium.

The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights.

People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults.

A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon.

He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district.

When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events.

A new battle for a better future begins.

Shin Megami Tensei II retains all the gameplay features of the previous game.

The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc.

The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view.

Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions.

New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.

Data by MobyGames.com

About Nintendo Switch

Released in 2017, the Nintendo Switch became one of the best-selling consoles of all time thanks to its hybrid handheld/docked design. Its cartridge-based physical format (as opposed to discs) has made complete-in-box collecting popular again, with certain limited print runs and Nintendo-published exclusives already commanding a premium on the secondhand market just a few years after release.

Gamevaro tracks Shin Megami Tensei II for Nintendo Switch with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Shin Megami Tensei II to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This NSW release dates back to 1994.

Market values by condition

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Rarity & condition

No market sales have been tracked yet for Shin Megami Tensei II — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.

Frequently asked questions

How much is Shin Megami Tensei II worth?

Gamevaro hasn't tracked a market sale for Shin Megami Tensei II (Nintendo Switch) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Shin Megami Tensei II rare?

No market sales have been tracked yet for Shin Megami Tensei II, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Shin Megami Tensei II?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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