Castlevania II: Simon's Quest
Super Nintendo Entertainment System · 2025
About this game
Castlevania II: Simon's Quest is the second game in the Castlevania series.
After the vampire killer Simon Belmont destroyed Count Dracula in the previous game , an evil curse possessed him.
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The only way Simon can break the count's curse is to find five of Dracula's body parts (which are mysteriously strewn throughout Transylvania) and burn them.
Gameplay-wise, Simon's Quest is quite different from its predecessor, combining side-scrolling action and platforming with strong role-playing elements.
The game does not feature the traditional stages but allows the player to freely roam the land of Transylvania in the style of Nintendo's Metroid .
The game world is divided into outdoor areas, dungeon-like mansions containing crucial quest items, and towns, where Simon can talk to non-player characters, rest, and buy items in shops.
Some areas can only be accessed by equipping and using specific items that must be bought or found.
The RPG elements are present in character growth, monetary system, and weapon upgrades.
Simon's initial whip can be replaced by more powerful variants that can be purchased in various towns.
Hearts are used as currency in the game and are obtained from defeated enemies in different quantities.
The same hearts also function as experience points: after Simon has accumulated a set amount, he levels up and his attributes are increased.
The game features a day and night cycle that occurs at accelerated pace in real time.
At night, enemies inflict more damage, but also drop more hearts upon defeat.
Shops are closed during nighttime, and townspeople are replaced by wandering zombies.
About Super Nintendo Entertainment System
The Super Nintendo Entertainment System (1990/1991) is widely regarded as home to one of the strongest first-party libraries in gaming history, from Super Metroid to Chrono Trigger. It's a mature collecting market: iconic RPGs and late-cycle releases (which typically had smaller print runs as the industry moved toward the next generation) are consistently among the most sought-after and valuable cartridges from the 16-bit era.
Gamevaro tracks Castlevania II: Simon's Quest for Super Nintendo Entertainment System with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding Castlevania II: Simon's Quest to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This SNES release dates back to 2025.
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Rarity & condition
No market sales have been tracked yet for Castlevania II: Simon's Quest — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.
Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.
Frequently asked questions
How much is Castlevania II: Simon's Quest worth?
Gamevaro hasn't tracked a market sale for Castlevania II: Simon's Quest (Super Nintendo Entertainment System) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.
Is Castlevania II: Simon's Quest rare?
No market sales have been tracked yet for Castlevania II: Simon's Quest, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.
What's the difference between loose, CIB and sealed for Castlevania II: Simon's Quest?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.
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