Super Metroid

Super Metroid

Nintendo Wii U · 1994

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About this game

After having defeated Mother Brain, the leader of the Space Pirates who wanted to use alien creatures known as Metroids to dominate the world, the bounty hunter Samus Aran took the fight to the Metroids' homeland and eradicated them.

Only a single Metroid larva remained.

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Samus took it to a galactic research station, and scientists assured her that the powers of the larva can be harnessed to help people.

However, everything goes wrong when a dragon kills the scientists, takes away the larva, and destroys the research facility.

Samus follows the dragon to the planet of Zebes, where she fought Mother Brain before.

She must explore the dangerous planet, stay alive, and figure out a way to retrieve the larva.

Super Metroid is a platform game and a follow-up to Metroid II .

Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth.

This world is divided into rooms separated by doors which must be shot to be opened.

Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game.

There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus.

The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling).

There are various enemies - alien fauna - lurking around planet Zebes.

The enemies all respawn after re-entering a room, though Samus' increasing capabilities mean that they become easier to defeat as the player makes progress.

After killing them, the enemies typically leave behind some health or ammo.

Data by MobyGames.com

About Nintendo Wii U

The Wii U (2012) was commercially Nintendo's least successful home console, hampered by market confusion over whether the GamePad tablet controller was a new device or a Wii accessory. Its low sales mean smaller overall print runs across the board, and several first-party and indie darlings have already become noticeably pricier than their commercial performance would suggest, since there are simply fewer copies in circulation.

Gamevaro tracks Super Metroid for Nintendo Wii U with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Super Metroid to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This WIU release dates back to 1994.

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Rarity & condition

No market sales have been tracked yet for Super Metroid — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.

Frequently asked questions

How much is Super Metroid worth?

Gamevaro hasn't tracked a market sale for Super Metroid (Nintendo Wii U) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Super Metroid rare?

No market sales have been tracked yet for Super Metroid, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Super Metroid?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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