Street Fighter II Turbo: Hyper Fighting

Street Fighter II Turbo: Hyper Fighting

Xbox 360 · 1992

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About this game

Street Fighter II Turbo: Hyper Fighting is a competitive fighting game released for the arcade by Capcom in 1992.

It is the third game in the Street Fighter II sub-series of Street Fighter games following Street Fighter II: Champion Edition.

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Released less than a year after the previous installment, Hyper Fighting introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.

Hyper Fighting is the final arcade game in the Street Fighter II series to use the original CP System hardware.

It was distributed as an upgrade kit designed to be installed into Champion Edition printed circuit boards.

The next game in the series, Super Street Fighter II, uses the CP System's successor, the CP System II.

Data by MobyGames.com

About Xbox 360

Microsoft's second console, the Xbox 360 (2005), is remembered for popularizing online multiplayer through Xbox Live and for a notoriously high hardware failure rate (the "Red Ring of Death") — which ironically makes well-preserved, working units and complete game cases more collectible today. Physical 360 games are still generally affordable, though limited Kinect-era peripherals and bundles are becoming harder to find complete.

Gamevaro tracks Street Fighter II Turbo: Hyper Fighting for Xbox 360 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Street Fighter II Turbo: Hyper Fighting to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This X360 release dates back to 1992.

Market values by condition

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Rarity & condition

No market sales have been tracked yet for Street Fighter II Turbo: Hyper Fighting — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Street Fighter II Turbo: Hyper Fighting worth?

Gamevaro hasn't tracked a market sale for Street Fighter II Turbo: Hyper Fighting (Xbox 360) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Street Fighter II Turbo: Hyper Fighting rare?

No market sales have been tracked yet for Street Fighter II Turbo: Hyper Fighting, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Street Fighter II Turbo: Hyper Fighting?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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