Ghostbusters (1984)

Ghostbusters (1984)

Commodore Amiga · 1984

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About this game

Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings.

They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters.

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However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased.

The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.

Ghostbusters is an action game that features an overhead-view and a side-view.

From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area.

Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic.

Here, the player is able to capture casual ghosts on the way if they are en route.

When the haunted location is reached, the game switches to a side-view.

Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground.

The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap.

Once activated, the trap springs to capture any ghosts directly above it.

A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it.

An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

As the game progresses, the PK energy in the city increases.

The Ghostbusters must keep it under critical levels by being constantly successful at busting ghosts.

Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer.

Data by MobyGames.com

About Commodore Amiga

The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.

Gamevaro tracks Ghostbusters (1984) for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Ghostbusters (1984) to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This AMIGA release dates back to 1984.

Market values by condition

PAL

Loose / Item only
€19.99
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Recent sales

DateTypeRegionPriceSource
2026-07-17 Loose / Item only PAL €19.99 eBay NL

Rarity & condition

Only a handful of market sales have been tracked for Ghostbusters (1984), suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Commodore Amiga titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Ghostbusters (1984) worth?

Ghostbusters (1984) for Commodore Amiga is currently worth €19.99 loose. Prices are based on real sales and update regularly on Gamevaro.

Is Ghostbusters (1984) rare?

Ghostbusters (1984) has only a handful of tracked market sales, suggesting relative scarcity compared to more common Commodore Amiga titles.

What's the difference between loose, CIB and sealed for Ghostbusters (1984)?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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