The Mysterious Murasame Castle (1986)

The Mysterious Murasame Castle (1986)

Game Boy Advance · 1986

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About this game

In feudal Japan, an evil alien descends upon Murasame castle and takes over a giant statue, which then continues to spread its influence over four neighbouring castles.

The samurai apprentice Takamaru is thus summoned to recapture the castles and then take on the alien itself.

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Nazo no Murasamejou is a fast-paced action game that has some similarities with The Legend of Zelda , although it is faster and has none of the RPG/Adventure elements.

It is also much more linear: You fight through the castles one after the other, with each stage consisting of the path to the castle and the castle itself, where the boss is waiting.

Your have two weapons: (unlimited) shurikens for ranged attacks and a sword for melee combat.

The sword is automatically used when you are close enough to an enemy, and it can also be used to deflect enemy shurikens.

But since you are constantly under attack by ninjas from all directions and also have only a limited time to finish each stage, the game is still quite hard.

Data by MobyGames.com

About Game Boy Advance

Nintendo's Game Boy Advance (2001) offered near-SNES-level graphics in a handheld and became a home for excellent ports as well as original titles across nearly every genre. GBA cartridges are generally durable and plentiful, making it an approachable platform for new collectors, though a few late-release RPGs and limited exclusives have become genuine chase items.

Gamevaro tracks The Mysterious Murasame Castle (1986) for Game Boy Advance with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding The Mysterious Murasame Castle (1986) to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This GBA release dates back to 1986.

Market values by condition

PAL

Loose / Item only
€46.98
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NTSC-U

Loose / Item only
€36.35
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NTSC-J

Loose / Item only
€36.35
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Recent sales

DateTypeRegionPriceSource
2026-07-08 Loose / Item only NTSC-U €36.35 eBay US
2026-07-07 Loose / Item only PAL €46.98 eBay NL
2026-07-07 Loose / Item only NTSC-J €36.35 eBay US

Market insights

🌍
NTSC-U is 29% cheaper
The NTSC-U version (€36.35) is significantly cheaper than PAL (€46.98) loose.

Rarity & condition

Only a handful of market sales have been tracked for The Mysterious Murasame Castle (1986), suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Game Boy Advance titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is The Mysterious Murasame Castle (1986) worth?

The Mysterious Murasame Castle (1986) for Game Boy Advance is currently worth €46.98 loose. Prices are based on real sales and update regularly on Gamevaro.

Is The Mysterious Murasame Castle (1986) rare?

The Mysterious Murasame Castle (1986) has only a handful of tracked market sales, suggesting relative scarcity compared to more common Game Boy Advance titles.

What's the difference between loose, CIB and sealed for The Mysterious Murasame Castle (1986)?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

Is The Mysterious Murasame Castle (1986) worth more in PAL or NTSC?

The PAL version of The Mysterious Murasame Castle (1986) is currently worth €46.98 loose, versus €36.35 for NTSC-U. Regional price differences usually come down to print run size and regional collector demand.

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