Super Robot Taisen GC

Super Robot Taisen GC

Nintendo GameCube · 2004

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About this game

The very first installment of the Super Robot Taisen series is quite different from all of its successors; most notably, the robots are treated as sentient organisms, and all pilots are absent from the game.

As the intro tells, they live on the planet of super robots, when a mysterious space creature know as Gil Gil Gan takes control of most the planet's inhabitants and launch a destructive war.

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The basic interface is like every other SRT game: your robots are placed out on a map grid with different terrain types.

Placing the cursor above a robot and pushing a button brings up a menu with basic choices for movement, attack, status and special options.

A similar menu is displayed if you move your robot close to an enemy unit, offering options to attack, use spiritual powers or negotiate.

After all robots have moved, the turn is over, and the game switches to the enemy phase.

All robots are licensed from two parties only – Sunrise and Dynamic – and when starting the game you may choose to start with the Gundam team, the Mazinger team or the Getter Robo team.

One robot must be designated as the team leader, which allows you to upgrade its statistics with a number of points.

If the leader robot is destroyed in battle, the game is over.

Unlike later games, destroyed units are not repaired after a scenario is cleared, but may show up as an enemy unit later on.

This puts a lot more emphasis on the negotiation command than later games, since a lot more enemy units may in fact turn out to be friends.

Few of them will listen unless you have first brought down their HP to a minimal amount, though.

Apart from HP, each unit has XP.

Experience is gained for each enemy unit that is destroyed, and a level up adds to all aspects of your robot; speed, force, armor, HP and SP.

SP, or spiritual power, is like MP in conventional RPGs, allowing a unit-specific set of ”spiritual commands” to be executed.

These usually change game variables, such as force of attack, speed of dodging or hea

Data by MobyGames.com

About Nintendo GameCube

Nintendo's GameCube (2001) used a compact optical disc format and was the company's first console with online capability, though it never matched the PS2's commercial success. GameCube discs are comparatively durable, making complete-in-box collecting approachable, while a handful of Japan-only and limited-release titles (some tied to promotions) are the platform's genuine chase items.

Gamevaro tracks Super Robot Taisen GC for Nintendo GameCube with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Super Robot Taisen GC to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This GCN release dates back to 2004.

Market values by condition

NTSC-J

Loose / Item only
€30.67
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Recent sales

DateTypeRegionPriceSource
2026-07-09 Loose / Item only NTSC-J €30.67 eBay US

Rarity & condition

Only a handful of market sales have been tracked for Super Robot Taisen GC, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Nintendo GameCube titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Super Robot Taisen GC worth?

Super Robot Taisen GC for Nintendo GameCube is currently worth €30.67 loose. Prices are based on real sales and update regularly on Gamevaro.

Is Super Robot Taisen GC rare?

Super Robot Taisen GC has only a handful of tracked market sales, suggesting relative scarcity compared to more common Nintendo GameCube titles.

What's the difference between loose, CIB and sealed for Super Robot Taisen GC?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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