SimCity 2000

SimCity 2000

Nintendo 64 · 1993

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About this game

SimCity 2000 is a single-player city-building simulation game.

The player assumes the role of mayor and city planner, tasked with designing, constructing, and maintaining a thriving metropolis.

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Unlike its predecessor, SimCity , this installment begins with customizable terrain: rivers, hills, valleys, and coastlines can be sculpted before the first zone is laid.

The perspective has shifted to an isometric view, giving a more detailed and three-dimensional appearance to buildings, roads, and landscapes.

Core gameplay revolves around zoning land for residential, commercial, and industrial development, then providing the infrastructure and services necessary for growth.

New options include “light” and “dense” zoning, allowing more control over neighborhood density.

Cities must be supplied with power through power plants and electrical grids, and later with water via pumps, towers, and underground pipes.

Traffic management becomes more complex, as players build roads, highways, railways, and subways to connect zones and reduce congestion.

The range of civic services has expanded significantly.

Players can now construct hospitals, schools, colleges, prisons, police stations, and fire departments, each influencing city growth and public approval.

New landmarks such as stadiums, airports, and zoos attract commerce and improve land values.

Eventually, futuristic arcologies (self-contained megastructures that house tens of thousands of residents) become available, representing a dramatic step in urban development.

Finances are managed through city budgets and tax rates.

Revenue from property taxes funds services and new construction, while loans can be taken out to cover shortfalls.

Poor management leads to declining approval ratings, reduced growth, or even bankruptcy.

Citizens provide feedback through multiple in-game newspapers, each with its own tone, reporting on traffic problems, pollution, crime, and civic events, replacing the single opinion poll of the original game

Data by MobyGames.com

About Nintendo 64

The Nintendo 64 (1996) stuck with cartridges after most competitors moved to CDs, trading longer load times for near-instant game access and durability that's held up well over nearly three decades. N64 cartridges are largely intact and functional today, and while common titles are affordable, several late-release and multiplayer-focused games with smaller print runs have become firmly established as valuable collector pieces.

Gamevaro tracks SimCity 2000 for Nintendo 64 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding SimCity 2000 to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This N64 release dates back to 1993.

Market values by condition

NTSC-J

Loose / Item only
€26.28
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Recent sales

DateTypeRegionPriceSource
2026-07-07 Loose / Item only NTSC-J €26.28 eBay US

Rarity & condition

Only a handful of market sales have been tracked for SimCity 2000, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Nintendo 64 titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is SimCity 2000 worth?

SimCity 2000 for Nintendo 64 is currently worth €26.28 loose. Prices are based on real sales and update regularly on Gamevaro.

Is SimCity 2000 rare?

SimCity 2000 has only a handful of tracked market sales, suggesting relative scarcity compared to more common Nintendo 64 titles.

What's the difference between loose, CIB and sealed for SimCity 2000?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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