Kamen Rider Club: Gekitotsu Shocker Land

Kamen Rider Club: Gekitotsu Shocker Land

Nintendo Entertainment System · 1988

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About this game

Kamen Rider Club: Gekitotsu Shocker Land is a both role-playing and action platform hybrid game set in the Kamen Rider sci-fi universe.

There are three main protagonists with a unique stats to play as: Kamen Rider 1 (also known as Takeshi Hongo), Kamen Rider 2 (also known as Hayato Ichimonji), Kamen Rider V3 (also known as Shiro Kazami).

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Their mission is to defeat the villains from the evil organizations called Shocker and Gel-Shocker.

The player has a choice to kill the enemy instantly or to switch into a special battle mode where he must press a button as fast as possible in order to win the combat.

Each killed enemy gives money and experience for leveling up.

It is also possible to make money by playing roulette.

Money can be spent for hiring mercenaries to assist during the fights.

Data by MobyGames.com

About Nintendo Entertainment System

The Nintendo Entertainment System (1983 in Japan, 1985 in the West) revived the North American video game industry after the 1983 crash and established conventions — cartridges, licensing seals, save systems — that shaped the industry for decades. NES collecting is one of the most established retro markets: common titles remain cheap, but a well-known handful of low-print-run games (many from smaller third-party publishers) are among the most expensive video games in existence.

Gamevaro tracks Kamen Rider Club: Gekitotsu Shocker Land for Nintendo Entertainment System with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Kamen Rider Club: Gekitotsu Shocker Land to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This NES release dates back to 1988.

Market values by condition

NTSC-J

Loose / Item only
€7.16
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Boxed (CIB)
€7.16
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Sealed / New
€7.16
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Recent sales

DateTypeRegionPriceSource
2026-05-27 Loose / Item only NTSC-J €7.16 eBay US
2026-05-27 Boxed (CIB) NTSC-J €7.16 eBay US
2026-05-27 Sealed / New NTSC-J €7.16 eBay US

Rarity & condition

Only a handful of market sales have been tracked for Kamen Rider Club: Gekitotsu Shocker Land, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Nintendo Entertainment System titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Kamen Rider Club: Gekitotsu Shocker Land worth?

Kamen Rider Club: Gekitotsu Shocker Land for Nintendo Entertainment System is currently worth €7.16 loose, €7.16 complete in box, and €7.16 factory sealed. Prices are based on real sales and update regularly on Gamevaro.

Is Kamen Rider Club: Gekitotsu Shocker Land rare?

Kamen Rider Club: Gekitotsu Shocker Land has only a handful of tracked market sales, suggesting relative scarcity compared to more common Nintendo Entertainment System titles.

What's the difference between loose, CIB and sealed for Kamen Rider Club: Gekitotsu Shocker Land?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. For Kamen Rider Club: Gekitotsu Shocker Land, loose is €7.16 and CIB is €7.16 — CIB commands a premium because original boxes and manuals are fragile and often don't survive.

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