Sweet Home (1989)

Sweet Home (1989)

Nintendo Entertainment System · 1989

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About this game

Sweet Home follows the exploits of five members of an investigation group: Kazuo, Akiko, Taguchi, Asuka, and Emi.

The famous painter Mamiya Ichirou lived many years in a secluded mansion, and rumor says there are some valuable frescoes to find inside.

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Our investigators decide to take some pictures of the frescoes.

However, upon entering the mansion, a ghost-like figure of Mamiya appears and threatens them.

After this, they find themselves trapped in the mansion.

The heroes must now find a way out of the mansion, not forgetting the frescoes they came there for, and the destiny of an earlier investigation group that has disappeared under mysterious circumstances.

The game mixes role-playing with survival horror elements.

The basic structure is that of a Japanese-style RPG: characters fight random monsters in turn-based battles, equip various weapons and level up.

The player must form different teams from the five available characters, both for battles and for solving puzzles.

Each character has his (or her) own item-based skill: Taguchi can take pictures of frescoes, Emi can unlock almost any door, Kazuo has a lighter that can burn ropes, Akiko has medical kits, and Asuka uses a vacuum cleaner to remove dust and other obstacles.

Substitute items that function identically to their special items can be found, but take up an inventory slot.

Data by MobyGames.com

About Nintendo Entertainment System

The Nintendo Entertainment System (1983 in Japan, 1985 in the West) revived the North American video game industry after the 1983 crash and established conventions — cartridges, licensing seals, save systems — that shaped the industry for decades. NES collecting is one of the most established retro markets: common titles remain cheap, but a well-known handful of low-print-run games (many from smaller third-party publishers) are among the most expensive video games in existence.

Gamevaro tracks Sweet Home (1989) for Nintendo Entertainment System with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Sweet Home (1989) to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This NES release dates back to 1989.

Market values by condition

NTSC-J

Loose / Item only
€57.76
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Boxed (CIB)
€57.76
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Sealed / New
€57.76
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Recent sales

DateTypeRegionPriceSource
2026-05-27 Loose / Item only NTSC-J €57.76 eBay US
2026-05-27 Boxed (CIB) NTSC-J €57.76 eBay US
2026-05-27 Sealed / New NTSC-J €57.76 eBay US

Rarity & condition

Only a handful of market sales have been tracked for Sweet Home (1989), suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Nintendo Entertainment System titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Sweet Home (1989) worth?

Sweet Home (1989) for Nintendo Entertainment System is currently worth €57.76 loose, €57.76 complete in box, and €57.76 factory sealed. Prices are based on real sales and update regularly on Gamevaro.

Is Sweet Home (1989) rare?

Sweet Home (1989) has only a handful of tracked market sales, suggesting relative scarcity compared to more common Nintendo Entertainment System titles.

What's the difference between loose, CIB and sealed for Sweet Home (1989)?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. For Sweet Home (1989), loose is €57.76 and CIB is €57.76 — CIB commands a premium because original boxes and manuals are fragile and often don't survive.

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