.hack//G.U. vol. 2//Reminisce

.hack//G.U. vol. 2//Reminisce

PlayStation 2 · 2006

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About this game

Vol. 2: Reminisce is the second game in the .hack//G.U. trilogy and picks up where Volume 1 left off.

The story takes place in "The World", a fictional massively multiplayer online role-playing game.

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You control Haseo, a player-killer killer whom along with his friends discovers they are unable to log out of The World.

As is typical in the .hack series , there's a connection between events in the real world and in the online world and as the story continues Haseo will need to figure out how to save himself and his friends in both worlds.

The story is told through a series of cutscenes as well as by talking with other characters, receiving e-mails, and by finding posts in The World's online message boards.

Since the game is a continuation of the previous game, many of the same locations and dungeons are utilized again.

The game uses a similar battle system as the previous game; a battle is initiated by running into an enemy that's visible on screen where you will then be able to perform a variety of attacks on the enemies in real time.

Once again, you can perform special Rengeki moves after performing a series of combo attacks which inflict additional damage.

Also available are several Awakening attacks which are the most powerful.

During a battle you may have up to three members in your party fighting, though you only control Haseo while the other two characters are computer controlled.

Experience points are earned for a successful battle which help your characters level up and become more powerful; a variety of missions, side quests, and dungeons are available with numerous monsters of varying levels to fight.

Data by MobyGames.com

About PlayStation 2

The PlayStation 2 (2000) is the best-selling game console in history, with a library exceeding 9,000 titles that spans everything from budget shovelware to genre-defining classics. That massive volume means PS2 collecting is accessible and affordable overall, but a handful of low-print-run RPGs and cult titles have become genuinely expensive — a common pattern once a console's original audience grows up with disposable income.

Gamevaro tracks .hack//G.U. vol. 2//Reminisce for PlayStation 2 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding .hack//G.U. vol. 2//Reminisce to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This PS2 release dates back to 2006.

Market values by condition

NTSC-U

Loose / Item only
€15.62
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Recent sales

DateTypeRegionPriceSource
2026-07-01 Loose / Item only NTSC-U €15.62 eBay US

Rarity & condition

Only a handful of market sales have been tracked for .hack//G.U. vol. 2//Reminisce, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common PlayStation 2 titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is .hack//G.U. vol. 2//Reminisce worth?

.hack//G.U. vol. 2//Reminisce for PlayStation 2 is currently worth €15.62 loose. Prices are based on real sales and update regularly on Gamevaro.

Is .hack//G.U. vol. 2//Reminisce rare?

.hack//G.U. vol. 2//Reminisce has only a handful of tracked market sales, suggesting relative scarcity compared to more common PlayStation 2 titles.

What's the difference between loose, CIB and sealed for .hack//G.U. vol. 2//Reminisce?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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