Netherworld (1988)

Netherworld (1988)

Sega Genesis · 1988

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About this game

The evil demon lord Vissuluth has taken control of the realms of the Netherworld.

Once prosperous lands have been infested with monsters and several evil wizards, Vissuluth's side-kicks, are up to no good either.

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Fortunately the magician Kafkar knows a promising young apprentice who may stand up to Vissuluth.

You're that apprentice! Magic Carpet 2: The Netherworlds is the sequel to Magic Carpet and uses a new 3D engine to produce better looking graphics.

New spells and monsters are also included.

It's an action game with some elements from other genres thrown into the mix.

The biggest part of the gameplay is FPS action.

You fly around on your magic carpet, clearing levels by killing monsters and battling other wizards.

Instead of guns, you use offensive spells like fireball, meteor, lightning, tornado etc.

Every monster you kill leaves behind a certain amount of mana which you can possess and store in your castle.

You need this mana to cast spells and if you store it in your castle other wizards can't steal it (in some levels you need to defend your castle from attacks by monsters and rival wizards).

With enough mana you can upgrade your castle which allows you to cast more powerful spells.

During the course of the game you'll get all kinds of new spells and improve the ones you already have.

Like many other games by Bullfrog Magic Carpet 2 is also a bit of a god game.

Many realms are inhabited by neutral citizens; you can help them by destroying monsters that attack them or destroy their cities yourself.

You can also completely transform each game world with spells like volcano, earthquake and gravity well.

Data by MobyGames.com

About Sega Genesis

Known as the Mega Drive outside North America, the Sega Genesis (1988/1989) was Sega's most successful console and Sonic the Hedgehog's original home, fueling the "console wars" era against Nintendo's SNES. Genesis cartridge collecting is well-established: common sports and platformer titles are affordable, while sports-license and later-era games with smaller print runs can carry a meaningful premium.

Gamevaro tracks Netherworld (1988) for Sega Genesis with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Netherworld (1988) to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This GEN release dates back to 1988.

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Rarity & condition

No market sales have been tracked yet for Netherworld (1988) — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.

Frequently asked questions

How much is Netherworld (1988) worth?

Gamevaro hasn't tracked a market sale for Netherworld (1988) (Sega Genesis) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is Netherworld (1988) rare?

No market sales have been tracked yet for Netherworld (1988), which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for Netherworld (1988)?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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