Puzznic
Sega Genesis · 1989
About this game
The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design.
You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.
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There are many complications in terms of solving the levels.
Moving platforms mean that you need to move a block at a particular time, or in particular order, to prevent them from being blockaded.
In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with two others, and immediately removing all three.
You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example).
The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of two sets of levels - you are progressing through an expanding matrix of levels, which means there are two sets on level 2, three on level 3, four on level 4, and so on.
This means that there are a total of 220 screens in the game.
Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your three lives.
About Sega Genesis
Known as the Mega Drive outside North America, the Sega Genesis (1988/1989) was Sega's most successful console and Sonic the Hedgehog's original home, fueling the "console wars" era against Nintendo's SNES. Genesis cartridge collecting is well-established: common sports and platformer titles are affordable, while sports-license and later-era games with smaller print runs can carry a meaningful premium.
Gamevaro tracks Puzznic for Sega Genesis with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding Puzznic to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This GEN release dates back to 1989.
Market values by condition
No price data available yet.
Rarity & condition
No market sales have been tracked yet for Puzznic — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.
Condition matters a lot for collector value: loose (cartridge/disc only), complete-in-box (CIB, with original packaging and manual) and factory-sealed copies are tracked separately because the price gap between them can be significant, especially for older releases.
Frequently asked questions
How much is Puzznic worth?
Gamevaro hasn't tracked a market sale for Puzznic (Sega Genesis) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.
Is Puzznic rare?
No market sales have been tracked yet for Puzznic, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.
What's the difference between loose, CIB and sealed for Puzznic?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.