SOS (1993)

SOS (1993)

Super Nintendo Entertainment System · 1993

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About this game

The date is Tuesday, September 13th, 1921.

It's a stormy night, and the luxury ocean liner "Lady Crithania" is about to be capsized by an enormous wave.

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Many of its crew and its 2300 passengers will be killed outright in the initial overturning; in the transfigured catastrophic ship environment, most of the remainder will be unable to locate, reach and secure a safe exit from the sinking ship before it floods entirely.

Inspired by Paul Gallico's 1969 novel The Poseidon Adventure , this game puts the player in the shoes of one of four denizens of the fated vessel: Capris Wisher, architect; Redwin Gardener, counselor; Luke Haines, sailor; or Jeffrey Howell, doctor.

Each of these gentlemen possess certain exclusive skills and distinct backstories and motivations - a successful strategy toward winning the game will vary greatly depending on which character the player initially selects to control.

The goal is not to be on the ship when it goes down for the last time.

Accomplishing this demands mastery of a new skill hitherto untapped by its platform-game spiritual predecessors Prince of Persia and Flashback : exploring and navigating the ship in both an upright and an upside-down position, as well as many of the gradiated permutations between - thanks to dizzying Mode 7 abuse, the game environment will tip, tilt and skew at predictable intervals, granting access to some previously unreachable areas while denying access to other portions of the ship the player perhaps intended to go back through.

A successful evacuation is going to require the assistance of other survivors.

Supposing the player can find and reach them, it will still be necessary to safely lead them past obstacles and hazards; as with most NPCs, they're slower and less agile than the protagonist, necessitating plotting out the simplest, safest course possible, given the circumstances.

The game's ending is determined by which and how many people the player managed to rescue.

The game must be completed withi

Data by MobyGames.com

About Super Nintendo Entertainment System

The Super Nintendo Entertainment System (1990/1991) is widely regarded as home to one of the strongest first-party libraries in gaming history, from Super Metroid to Chrono Trigger. It's a mature collecting market: iconic RPGs and late-cycle releases (which typically had smaller print runs as the industry moved toward the next generation) are consistently among the most sought-after and valuable cartridges from the 16-bit era.

Gamevaro tracks SOS (1993) for Super Nintendo Entertainment System with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding SOS (1993) to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This SNES release dates back to 1993.

Market values by condition

NTSC-U

Loose / Item only
€187.76
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NTSC-J

Loose / Item only
€187.76
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Recent sales

DateTypeRegionPriceSource
2026-07-07 Loose / Item only NTSC-U €187.76 eBay US
2026-07-07 Loose / Item only NTSC-J €187.76 eBay US

Rarity & condition

Only a handful of market sales have been tracked for SOS (1993), suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Super Nintendo Entertainment System titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is SOS (1993) worth?

SOS (1993) for Super Nintendo Entertainment System is currently worth €187.76 loose. Prices are based on real sales and update regularly on Gamevaro.

Is SOS (1993) rare?

SOS (1993) has only a handful of tracked market sales, suggesting relative scarcity compared to more common Super Nintendo Entertainment System titles.

What's the difference between loose, CIB and sealed for SOS (1993)?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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