SoulCalibur
Xbox 360 · 1998
About this game
SoulCalibur is a single-player and multiplayer weapon-based fighting game.
Set in the late 16th century, the story follows a diverse cast of warriors drawn from across the world in pursuit of the cursed sword Soul Edge and its holy counterpart, SoulCalibur.
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Characters hail from backgrounds ranging from knights and samurai to assassins and monks, each motivated by revenge, duty, or ambition.
Battles take place across a series of arenas inspired by European, Asian, and fantastical settings, with the overarching goal of proving oneself the strongest warrior and gaining control over the legendary blade.
Gameplay revolves around one-on-one duels that emphasize weapon combat.
Each fighter wields a distinct armament such as swords, rapiers, staves, axes, or nunchaku, and every style is tied to a unique move list exceeding one hundred attacks.
Players can use high, mid, and low strikes, guard against enemy blows, throw opponents, or employ guard impacts that parry attacks and create openings.
Certain special moves are designated as unblockable, requiring careful evasion through sidesteps, jumps, or ducks.
Movement is a central feature of the system.
SoulCalibur allows characters to freely shift around the 3D arenas using an eight-way run mechanic, circling enemies to exploit openings and avoiding linear strikes.
Stages are bounded, and ring-outs occur if a character is forced over the edge, instantly ending the round.
Matches are decided through multiple rounds, with victory achieved by depleting an opponent’s life bar or causing them to fall from the battlefield.
Beyond standard versus play, the Dreamcast version expands significantly on the arcade release.
Additional modes include a mission-based campaign that assigns battles with special conditions, a tournament mode that simulates bracketed competitions, and a survival mode that challenges players to endure against consecutive opponents.
Completing objectives unlocks hidden characters, new arenas, alternate costumes, an
About Xbox 360
Microsoft's second console, the Xbox 360 (2005), is remembered for popularizing online multiplayer through Xbox Live and for a notoriously high hardware failure rate (the "Red Ring of Death") — which ironically makes well-preserved, working units and complete game cases more collectible today. Physical 360 games are still generally affordable, though limited Kinect-era peripherals and bundles are becoming harder to find complete.
Gamevaro tracks SoulCalibur for Xbox 360 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding SoulCalibur to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This X360 release dates back to 1998.
Market values by condition
PAL
Recent sales
| Date | Type | Region | Price |
|---|---|---|---|
| 2026-07-04 | Loose / Item only | NTSC-U | €11.40 |
| 2026-07-04 | Loose / Item only | PAL | €13.04 |
| 2026-07-04 | Boxed (CIB) | NTSC-U | €9.65 |
| 2026-07-04 | Sealed / New | NTSC-U | €70.16 |
Market insights
Rarity & condition
Only a handful of market sales have been tracked for SoulCalibur, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Xbox 360 titles.
Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.
Frequently asked questions
How much is SoulCalibur worth?
SoulCalibur for Xbox 360 is currently worth €13.04 loose. Prices are based on real sales and update regularly on Gamevaro.
Is SoulCalibur rare?
SoulCalibur has only a handful of tracked market sales, suggesting relative scarcity compared to more common Xbox 360 titles.
What's the difference between loose, CIB and sealed for SoulCalibur?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.
Is SoulCalibur worth more in PAL or NTSC?
The PAL version of SoulCalibur is currently worth €13.04 loose, versus €11.40 for NTSC-U. Regional price differences usually come down to print run size and regional collector demand.
Ratings & Reviews
Also on other platforms
More Xbox 360 games