Might and Magic II: Gates to Another World
Commodore 64 · 1988
About this game
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation.
Embark on a glorious journey then save the world of CRON and yourself.
↓ Read more
A balanced party is a necessity in this game.
There are several locations and items that are restricted to certain genders, alignments, or races.
A party made up of Good Human Males won't get you very far.
Time plays a large role in this game.
Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on.
If you wait too long, your characters' statistics will change to reflect their aging.
About Commodore 64
Released in 1982, the Commodore 64 is the best-selling home computer model of all time, with an enormous software library spanning games, productivity tools, and everything in between. C64 game collecting centers on cassette tapes and floppy disks in their original packaging — physical media that's inherently fragile, so complete, working copies from the era are increasingly prized by retro computing collectors.
Gamevaro tracks Might and Magic II: Gates to Another World for Commodore 64 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Adding Might and Magic II: Gates to Another World to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This C64 release dates back to 1988.
Market values by condition
No price data available yet.
Rarity & condition
No market sales have been tracked yet for Might and Magic II: Gates to Another World — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.
Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.
Frequently asked questions
How much is Might and Magic II: Gates to Another World worth?
Gamevaro hasn't tracked a market sale for Might and Magic II: Gates to Another World (Commodore 64) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.
Is Might and Magic II: Gates to Another World rare?
No market sales have been tracked yet for Might and Magic II: Gates to Another World, which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.
What's the difference between loose, CIB and sealed for Might and Magic II: Gates to Another World?
Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.
Ratings & Reviews
Also on other platforms