Future Basketball

Future Basketball

Commodore Amiga · 1990

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About this game

The merchants who live on the three planets of the Caldorre star system have been recently assaulted and robbed by groups of mysterious space raiders.

Giant battleships were set to eliminate the threat; however, the raiders proved to be too agile, dodging them easily.

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A smaller, interceptor-class vessel is now dispatched to Caldorre to deal with the problem.

Sentinel Worlds I: Future Magic is an open-ended sci-fi role-playing game.

It has a combination of role-playing character building, customizable spaceship combat, and exploration.

The player will guide his team, flying through space and exploring the surfaces and bases of a few planets to unravel the mystery that's disturbing the known universe.

The game opens with a mission to protect a merchant shipment, which involves space combat against enemy ships.

Afterwards, the player is free to explore the planets, mining them for resources, talking to characters to receive clues, trading, acquiring better weapons and armor for the crew, and upgrading the space ship.

The player can use a pre-generated party of five characters or create them from scratch, rolling their attributes.

There are five character classes, but they have little impact on ground combat, with the exception of the communicator officer, who interacts with NPCs, and the medic, who has access to healing abilities.

Characters also have skills, including various weapon proficiencies as well as communication skills such as bribery.

Skills can be increased when characters level up.

Space travel, combat, and planet exploration are done in 2D.

The player can land in any spot on the three planets of the star system and explore them by navigating an armored ground vehicle.

Certain structures can be entered.

At that point the game switches to 3D vector graphics, though the party, NPCs and enemies are always superimposed on the radar.

Both space and ground combat in the game proceed in real time.

In indoor locations the player directly controls only the party le

Data by MobyGames.com

About Commodore Amiga

The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.

Gamevaro tracks Future Basketball for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding Future Basketball to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This AMIGA release dates back to 1990.

Market values by condition

PAL

Loose / Item only
€25.32
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Recent sales

DateTypeRegionPriceSource
2026-07-16 Loose / Item only PAL €25.32 eBay NL

Rarity & condition

Only a handful of market sales have been tracked for Future Basketball, suggesting it doesn't trade hands very often — a sign of relative scarcity compared to more common Commodore Amiga titles.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is Future Basketball worth?

Future Basketball for Commodore Amiga is currently worth €25.32 loose. Prices are based on real sales and update regularly on Gamevaro.

Is Future Basketball rare?

Future Basketball has only a handful of tracked market sales, suggesting relative scarcity compared to more common Commodore Amiga titles.

What's the difference between loose, CIB and sealed for Future Basketball?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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